we use irrlicht to do the 3d things, but irrlicht’s gui is poor in mobile device( like multi-touch, table view and some animation),
so we consider cocos2dx, which has a wonderful GUI. and my question is: how much work it will take to make this two engine
work together? which version of cocos2dx is recommend?
PS: in irrlicht, the gui job is done with a function called ‘guienv->drawall()’ in the main-loop, so can the cocos2dx do the some thing this way?
sorry for my poor english, any comments/helps is welcome!