For example
I created popups and I want to use HD resources for iPad retina, but SD resources for iPhone.
For example
I created popups and I want to use HD resources for iPad retina, but SD resources for iPhone.
Just like @Chapay Developer mentioned in his post 17 days ago, is there a way to target multiple screen sizes using CocoStudio, similar to the way CocosBuilder allows to target HD/SD.
I’ve looked at the examples but there are no instructions on the process of making it work for Android or iOS.
Please advise.