iPhone cocos-2d-x project porting to win32 and android

Hello,

my friend and I are on a quest to create a game, he has laid the foundations on Xcode and I wish to continue development on win32 and android.

What concerns me is how to transfer the project written on Xcode into visual studio, I tried simply making a new cocos2dx project and then placing the classes and resources from my friend’s project into the newly created one, however I am getting a lot of ‘Cannot open include file :’XXX’ no such file or directory’ errors.

Please ask for any further details if it would help in solving this.

Thanks.