I’ve used Flurry Analytics SDK in my last project (http://www.cocos2d-x.org/projects/cocos2d-x/apps/317) and thought that I’d share source code how I integrated it.
Basically I just did a wrapper for Objective-C code and JNI code. You can see it here: https://github.com/dimat/cocos2d-x/tree/master/extras/FlurryX
However, there is one problem with JNI - it doesn’t log events with parameters, although, it creates HashMap and passes it correctly, but events just don’t show up in Flurry.
May be somebody could help with it and pick it up to complete the rest of the methods (I just filled those that I used, especially for JNI).
Oh, and I decided to start flurry sessions no with this wrapper but in Java and Objective-C code, as they have some differences (like, calling in OnPause method of activity).