Integrate cocos2d javascript into existing android/ios project

Hi guys, I’m developing a cocos2d javascript project and I’m trying to integrate that project into an existing Android and IOS apps, has anyone had previous experience with that? it was successful? and the last thing, it is possible to have a good communication between the native app and the cocos app (share data, send events, etc)? thanks.

@zzarcon did you find a solution for this?