Immediate crash after x11 upgrade

I tried updating to the latest version of Cocos2d-x (x11) and now my Android project immediately crashes after the System.loadLibrary(“game”); call. The iOS version works fine. Here is the LogCat output.

Ideas?

02-05 13:37:19.386: D/dalvikvm(355): GC_EXPLICIT freed 858 objects / 58256 bytes in 152ms
02-05 13:37:23.286: D/dalvikvm(414): Trying to load lib /data/data/net.lp.bfo/lib/libcocos2d.so 0x44f3f288
02-05 13:37:23.346: D/dalvikvm(414): Added shared lib /data/data/net.lp.bfo/lib/libcocos2d.so 0x44f3f288
02-05 13:37:23.406: D/dalvikvm(414): Trying to load lib /data/data/net.lp.bfo/lib/libcocosdenshion.so 0x44f3f288
02-05 13:37:23.406: D/dalvikvm(414): Added shared lib /data/data/net.lp.bfo/lib/libcocosdenshion.so 0x44f3f288
02-05 13:37:23.456: D/dalvikvm(414): Trying to load lib /data/data/net.lp.bfo/lib/libgame.so 0x44f3f288
02-05 13:37:23.476: D/dalvikvm(414): Added shared lib /data/data/net.lp.bfo/lib/libgame.so 0x44f3f288
02-05 13:37:23.476: D/dalvikvm(414): No JNI_OnLoad found in /data/data/net.lp.bfo/lib/libgame.so 0x44f3f288, skipping init
02-05 13:37:23.526: D/qemud(37): fdhandler_accept_event: accepting on fd 10
02-05 13:37:23.526: D/qemud(37): created client 0x17fe8 listening on fd 15
02-05 13:37:23.526: D/qemud(37): client_fd_receive: attempting registration for service 'sensors'
02-05 13:37:23.526: D/qemud(37): client_fd_receive:    -> received channel id 15
02-05 13:37:23.600: D/qemud(37): client_registration: registration succeeded for client 15
02-05 13:37:23.676: D/qemud(37): fdhandler_event: disconnect on fd 15
02-05 13:37:23.686: D/qemud(37): fdhandler_accept_event: accepting on fd 10
02-05 13:37:23.686: D/qemud(37): created client 0x17fe8 listening on fd 15
02-05 13:37:23.686: D/qemud(37): client_fd_receive: attempting registration for service 'sensors'
02-05 13:37:23.686: D/qemud(37): client_fd_receive:    -> received channel id 16
02-05 13:37:23.762: D/qemud(37): client_registration: registration succeeded for client 16
02-05 13:37:23.836: D/qemud(37): fdhandler_event: disconnect on fd 15
02-05 13:37:23.836: D/qemud(37): fdhandler_accept_event: accepting on fd 10
02-05 13:37:23.836: D/qemud(37): created client 0x17fe8 listening on fd 15
02-05 13:37:23.836: D/qemud(37): client_fd_receive: attempting registration for service 'sensors'
02-05 13:37:23.836: D/qemud(37): client_fd_receive:    -> received channel id 17
02-05 13:37:23.912: D/qemud(37): client_registration: registration succeeded for client 17
02-05 13:37:23.986: D/qemud(37): fdhandler_event: disconnect on fd 15
02-05 13:37:23.986: D/qemud(37): fdhandler_accept_event: accepting on fd 10
02-05 13:37:23.986: D/qemud(37): created client 0x17fe8 listening on fd 15
02-05 13:37:23.986: D/qemud(37): client_fd_receive: attempting registration for service 'sensors'
02-05 13:37:23.986: D/qemud(37): client_fd_receive:    -> received channel id 18
02-05 13:37:23.996: D/qemud(37): client_registration: registration succeeded for client 18
02-05 13:37:24.070: D/qemud(37): fdhandler_event: disconnect on fd 15
02-05 13:37:24.136: W/apk path(414): /data/app/net.lp.bfo-2.apk
02-05 13:37:24.886: D/libEGL(414): egl.cfg not found, using default config
02-05 13:37:24.886: D/libEGL(414): loaded /system/lib/egl/libGLES_android.so
02-05 13:37:25.036: D/dalvikvm(414): GC_EXTERNAL_ALLOC freed 1009 objects / 70720 bytes in 72ms
02-05 13:37:25.236: D/dalvikvm(192): GC_EXPLICIT freed 1066 objects / 55480 bytes in 979ms
02-05 13:37:25.236: W/IInputConnectionWrapper(192): showStatusIcon on inactive InputConnection
02-05 13:37:25.377: I/DEBUG(30): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
02-05 13:37:25.377: I/DEBUG(30): Build fingerprint: 'generic/google_sdk/generic/:2.2/FRF91/43546:eng/test-keys'
02-05 13:37:25.377: I/DEBUG(30): pid: 414, tid: 422  >>> net.lp.bfo <<<
02-05 13:37:25.386: I/DEBUG(30): signal 11 (SIGSEGV), fault addr 00000096
02-05 13:37:25.386: I/DEBUG(30):  r0 000bed08  r1 00000001  r2 46e9ece0  r3 00000096
02-05 13:37:25.386: I/DEBUG(30):  r4 80bc9898  r5 80b04f51  r6 0013aff0  r7 43c80000
02-05 13:37:25.386: I/DEBUG(30):  r8 46e9ece0  r9 4185af3c  10 00231e10  fp 4185af3c
02-05 13:37:25.386: I/DEBUG(30):  ip 80bc9ab4  sp 46e9ebb0  lr 80b2bac7  pc 80ae4628  cpsr 00000030
02-05 13:37:25.576: I/DEBUG(30):          #00  pc 000e4628  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.576: I/DEBUG(30):          #01  pc 0001226e  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.576: I/DEBUG(30):          #02  pc 00012086  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.576: I/DEBUG(30):          #03  pc 000120d8  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.586: I/DEBUG(30):          #04  pc 0000de66  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.586: I/DEBUG(30):          #05  pc 000fef08  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.595: I/DEBUG(30):          #06  pc 0000dc58  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.595: I/DEBUG(30):          #07  pc 00013974  /system/lib/libdvm.so
02-05 13:37:25.595: I/DEBUG(30):          #08  pc 0003ddb4  /system/lib/libdvm.so
02-05 13:37:25.595: I/DEBUG(30):          #09  pc 00037186  /system/lib/libdvm.so
02-05 13:37:25.607: I/DEBUG(30):          #10  pc 000432ec  /system/lib/libdvm.so
02-05 13:37:25.607: I/DEBUG(30):          #11  pc 00024dcc  /system/lib/libdvm.so
02-05 13:37:25.607: I/DEBUG(30):          #12  pc 0001d7cc  /system/lib/libdvm.so
02-05 13:37:25.616: I/DEBUG(30):          #13  pc 00053eec  /system/lib/libdvm.so
02-05 13:37:25.616: I/DEBUG(30):          #14  pc 00054102  /system/lib/libdvm.so
02-05 13:37:25.616: I/DEBUG(30):          #15  pc 0004825a  /system/lib/libdvm.so
02-05 13:37:25.616: I/DEBUG(30):          #16  pc 0001103c  /system/lib/libc.so
02-05 13:37:25.626: I/DEBUG(30):          #17  pc 00010b20  /system/lib/libc.so
02-05 13:37:25.626: I/DEBUG(30): code around pc:
02-05 13:37:25.626: I/DEBUG(30): 80ae4608 1c1158a2 58a24a79 23041c18 fab0f047 
02-05 13:37:25.626: I/DEBUG(30): 80ae4618 93091c03 2b009b09 9b09d020 3384681b 
02-05 13:37:25.626: I/DEBUG(30): 80ae4628 9a09681b 47981c10 681d1c03 681b9b09 
02-05 13:37:25.626: I/DEBUG(30): 80ae4638 681b3330 1c109a09 1c034798 1c191c28 
02-05 13:37:25.626: I/DEBUG(30): 80ae4648 ece4f049 1c181c03 f0499900 1c03ebbe 
02-05 13:37:25.626: I/DEBUG(30): code around lr:
02-05 13:37:25.626: I/DEBUG(30): 80b2baa4 b4f04644 1c07b083 46931c0e 1c30469a 
02-05 13:37:25.626: I/DEBUG(30): 80b2bab4 f0004651 2800f975 6833d150 689b1c30 
02-05 13:37:25.626: I/DEBUG(30): 80b2bac4 28014798 2802d045 2800d016 2700d108 
02-05 13:37:25.626: I/DEBUG(30): 80b2bad4 1c38b003 4690bc3c 46a24699 bdf046ab 
02-05 13:37:25.626: I/DEBUG(30): 80b2bae4 48224a21 447a4b22 32744478 21ad447b 
02-05 13:37:25.637: I/DEBUG(30): stack:
02-05 13:37:25.637: I/DEBUG(30):     46e9eb70  0025bfd8  [heap]
02-05 13:37:25.637: I/DEBUG(30):     46e9eb74  80ac8ce7  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.637: I/DEBUG(30):     46e9eb78  80ac51e1  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.637: I/DEBUG(30):     46e9eb7c  80ae3f13  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.637: I/DEBUG(30):     46e9eb80  46e9eb98  
02-05 13:37:25.637: I/DEBUG(30):     46e9eb84  00232980  [heap]
02-05 13:37:25.646: I/DEBUG(30):     46e9eb88  000bed00  [heap]
02-05 13:37:25.646: I/DEBUG(30):     46e9eb8c  46e9ece0  
02-05 13:37:25.646: I/DEBUG(30):     46e9eb90  4185af3c  
02-05 13:37:25.646: I/DEBUG(30):     46e9eb94  00231e10  [heap]
02-05 13:37:25.646: I/DEBUG(30):     46e9eb98  4185af3c  
02-05 13:37:25.646: I/DEBUG(30):     46e9eb9c  80bc9898  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.646: I/DEBUG(30):     46e9eba0  80b04f51  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.646: I/DEBUG(30):     46e9eba4  0013aff0  [heap]
02-05 13:37:25.646: I/DEBUG(30):     46e9eba8  df002777  
02-05 13:37:25.646: I/DEBUG(30):     46e9ebac  e3a070ad  
02-05 13:37:25.646: I/DEBUG(30): #00 46e9ebb0  41a00000  /dev/ashmem/dalvik-LinearAlloc (deleted)
02-05 13:37:25.646: I/DEBUG(30):     46e9ebb4  00260a50  [heap]
02-05 13:37:25.646: I/DEBUG(30):     46e9ebb8  00260a54  [heap]
02-05 13:37:25.646: I/DEBUG(30):     46e9ebbc  80bca880  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.656: I/DEBUG(30):     46e9ebc0  00000003  
02-05 13:37:25.656: I/DEBUG(30):     46e9ebc4  80acbfaf  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.656: I/DEBUG(30):     46e9ebc8  00260a50  [heap]
02-05 13:37:25.656: I/DEBUG(30):     46e9ebcc  00260a54  [heap]
02-05 13:37:25.656: I/DEBUG(30):     46e9ebd0  0013aff0  [heap]
02-05 13:37:25.656: I/DEBUG(30):     46e9ebd4  000bed08  [heap]
02-05 13:37:25.656: I/DEBUG(30):     46e9ebd8  00260ba4  [heap]
02-05 13:37:25.666: I/DEBUG(30):     46e9ebdc  00260b98  [heap]
02-05 13:37:25.666: I/DEBUG(30):     46e9ebe0  000bed04  [heap]
02-05 13:37:25.666: I/DEBUG(30):     46e9ebe4  c1a00000  
02-05 13:37:25.666: I/DEBUG(30):     46e9ebe8  00000000  
02-05 13:37:25.666: I/DEBUG(30):     46e9ebec  80b04f51  /data/data/net.lp.bfo/lib/libcocos2d.so
02-05 13:37:25.666: I/DEBUG(30):     46e9ebf0  0013aff0  [heap]
02-05 13:37:25.666: I/DEBUG(30):     46e9ebf4  80c12271  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.666: I/DEBUG(30): #01 46e9ebf8  00000000  
02-05 13:37:25.666: I/DEBUG(30):     46e9ebfc  00230c0c  [heap]
02-05 13:37:25.666: I/DEBUG(30):     46e9ec00  00000001  
02-05 13:37:25.677: I/DEBUG(30):     46e9ec04  0011f3e8  [heap]
02-05 13:37:25.677: I/DEBUG(30):     46e9ec08  80c12385  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.677: I/DEBUG(30):     46e9ec0c  00000000  
02-05 13:37:25.686: I/DEBUG(30):     46e9ec10  80c12365  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.686: I/DEBUG(30):     46e9ec14  00000000  
02-05 13:37:25.686: I/DEBUG(30):     46e9ec18  80c12345  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.686: I/DEBUG(30):     46e9ec1c  00000000  
02-05 13:37:25.686: I/DEBUG(30):     46e9ec20  80c12325  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.686: I/DEBUG(30):     46e9ec24  00000000  
02-05 13:37:25.686: I/DEBUG(30):     46e9ec28  00000000  
02-05 13:37:25.686: I/DEBUG(30):     46e9ec2c  46e9ec38  
02-05 13:37:25.686: I/DEBUG(30):     46e9ec30  43c80000  
02-05 13:37:25.686: I/DEBUG(30):     46e9ec34  43700000  /system/framework/framework-res.apk
02-05 13:37:25.696: I/DEBUG(30):     46e9ec38  44480000  
02-05 13:37:25.696: I/DEBUG(30):     46e9ec3c  43f00000  
02-05 13:37:25.696: I/DEBUG(30):     46e9ec40  00260a50  [heap]
02-05 13:37:25.696: I/DEBUG(30):     46e9ec44  0025bfd8  [heap]
02-05 13:37:25.696: I/DEBUG(30):     46e9ec48  0012d648  [heap]
02-05 13:37:25.696: I/DEBUG(30):     46e9ec4c  00127500  [heap]
02-05 13:37:25.696: I/DEBUG(30):     46e9ec50  000bed00  [heap]
02-05 13:37:25.696: I/DEBUG(30):     46e9ec54  0013aff0  [heap]
02-05 13:37:25.696: I/DEBUG(30):     46e9ec58  80c1ff68  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:25.696: I/DEBUG(30):     46e9ec5c  0011f3e8  [heap]
02-05 13:37:25.696: I/DEBUG(30):     46e9ec60  0011f3e8  [heap]
02-05 13:37:25.696: I/DEBUG(30):     46e9ec64  4184f2c6  /data/dalvik-cache/data@app@net.lp.bfo-2.apk@classes.dex
02-05 13:37:25.696: I/DEBUG(30):     46e9ec68  4185af44  
02-05 13:37:25.706: I/DEBUG(30):     46e9ec6c  80c12089  /data/data/net.lp.bfo/lib/libgame.so
02-05 13:37:26.856: D/Zygote(32): Process 414 terminated by signal (11)
02-05 13:37:26.856: I/ActivityManager(73): Process net.lp.bfo (pid 414) has died.
02-05 13:37:26.888: I/WindowManager(73): WIN DEATH: Window{44f953a8 net.lp.bfo/net.lp.bfo.bfo paused=false}
02-05 13:37:26.888: I/WindowManager(73): WIN DEATH: Window{44ec9050 SurfaceView paused=false}
02-05 13:37:26.926: I/WindowManager(73): Setting rotation to 0, animFlags=1
02-05 13:37:26.976: I/ActivityManager(73): Config changed: { scale=1.0 imsi=310/260 loc=en_US touch=3 keys=2/1/2 nav=3/1 orien=1 layout=34 uiMode=17 seq=8}
02-05 13:37:27.086: I/UsageStats(73): Unexpected resume of com.android.launcher while already resumed in net.lp.bfo
02-05 13:37:27.217: W/InputManagerService(73): Got RemoteException sending setActive(false) notification to pid 414 uid 10040
02-05 13:37:29.636: D/dalvikvm(73): GC_EXPLICIT freed 1426 objects / 79016 bytes in 168ms