illustrated guide to spriteframecache et al. (3.0)

i hope this is appropriate to post here. i blogged about getting my head around cocos2d-x’s system for handling sprite sheets and stuff. i hope it might be useful for other learners like myself. corrections welcome, too :slight_smile:

http://dev.bunnyhero.org/2013/10/bunny-meets-cocos2d-x-part-1-sprite-sheets-and-animations/

this is awesome. appears that most of it applies to 2.2 as well!