I want CCSprite upload in server

I want CCSprite upload in server.

How to Download :
…(Network)…
std::vector<char *buffer = response->getResponseData();
int dataSize = buffer->size();
char *bdata = new char[dataSize];
memset(bdata, 0, sizeof(dataSize));
for (unsigned int i = 0; i < dataSize; i++)
{
bdata[i] = (*buffer)[i];
}
CCImage *img = new CCImage;
img->initWithImageData(bdata, dataSize);
CCTexture2D *tex = new CCTexture2D;
tex->initWithImage(img);

CCSprite *pSprite = CCSprite::creatWithTexture(tex);

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Hwo to Upload : ???
how to get data in CCSprite And upload Data?

Thank.

There is no concept like storing CCSprite in server.
General way will be storing a image in server & creating a Sprite using image url.

Following posts might help you