Hello all,
I have read the cocosd-iphone tutorials at
http://www.raywenderlich.com/2010/02/19/intro-to-box2d-with-cocos2d-tutorial-bouncing-balls/
Here is a method that I have trouble converting into c++.
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration {
// Landscape left values
b2Vec2 gravity(acceleration.y * 15, acceleration.x *15);>SetGravity(gravity);
_world
}
Please help.