Hi every body,
I am a newbie, i want to use plugin-x but i cant include “PluginManager.h” file.
Please help me! Thanks
error.png (26.9 KB)
Hi every body,
I am a newbie, i want to use plugin-x but i cant include “PluginManager.h” file.
Please help me! Thanks
error.png (26.9 KB)
I’m using Plugin-x only for Android, so I can tell you the solution for Android.
sorry if it doesn’t help you.
run cocos2d/plugin/tools/publish.sh
add this line to Android.mk in your project
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d/plugin/publish)
then published plugins are now available in your project.
I think it’s not necessary to run publish.h If you’d like to refer an original PluginManager.h.
I haven’t tried yet, so I can not show you further instruction of this way.
Thanks for your quick help!
I’m using Plugin-x for android, but i wanna write source code by Visual studio and test progaram without plugin-x on win32. After i will run command build_native.py to run android project. Can i do it?
@vmgame
I’m sorry there isn’t any implementation of plugin-x on win32.
So, you can write your code in Visual Studio (Use Visual Studio as a code editor), but can’t compile your code in Visual Studio.
@vmgame
I think plugin-x in all versions of cocos2d-x are running well. But only the version rc1 is not ok.
I have fixed the problem today. So you can take a try the plugin-x in our git repository: https://github.com/cocos2d/cocos2d-x
What’s your mean of SMART_BANNER?
There is only one plugin for ads-- Admob. Maybe the version of Admob is out of date.
@zhangbin: SMART_BANNER will render screen-wide banner ads on any screen size (https://developers.google.com/mobile-ads-sdk/docs/admob/smart-banners)
I wrote a little code to allow me to use SMART_BANNER in plugin-x. Then I got the message “Not enough space to show ad!”.
Do you have any idea ?
Sorry, I’m new android.
@vmgame:
you still use plugin-x in cocos2d-x 3.0, right ?
The follow links help me to use plugin-x. I hope it help you.
http://stackoverflow.com/questions/16351639/admob-error-you-must-have-adactivity-declared-in-androidmanifest-xml-with-conf
@ttvu90
Thanks you, P/s: are you Vietnamese
i have some error when run sample code (attachment file).
re “Not enough space to show ad!”, just use MATCH_PARENT instead of WRAP_CONTENT on AdsWrapper
mLayoutParams.width = WindowManager.LayoutParams.MATCH_PARENT;
@vmgame: oh, sorry I can’t help. I’m new developer for android.
p/s: why do you think I’m vietnamese ?
@ttvu90
I think that because your nick name is ttvu90, look like Tran(Trinh) T Vu was born in 1990
My skype acc is chungdb.appnet. Nice to meet you