It seems that ccs.BatchNode is intended to be used with Armature node. But when I add some armature nodes to BatchNode, the screen will be black and nothing drawn. Dose anybody manage to use the BatchNode and how? Any suggestion will be extremely appreciated!
I noticed that the example lua code of this Armature Batch Node in CocoStudioArmatureTest.lua has been commented out:
local armatureSceneArr =
{
TestAsynchronousLoading.create,
TestDirectLoading.create,
TestCSWithSkeleton.create,
TestDragonBones20.create,
TestPerformance.create,
--TestPerformanceBatchNode.create,
TestChangeZorder.create,
TestAnimationEvent.create,
TestFrameEvent.create,
TestParticleDisplay.create,
TestUseMutiplePicture.create,
TestAnchorPoint.create,
TestArmatureNesting.create,
TestArmatureNesting2.create,
}