How to use ccs.BatchNode?

It seems that ccs.BatchNode is intended to be used with Armature node. But when I add some armature nodes to BatchNode, the screen will be black and nothing drawn. Dose anybody manage to use the BatchNode and how? Any suggestion will be extremely appreciated! :slight_smile:

I noticed that the example lua code of this Armature Batch Node in CocoStudioArmatureTest.lua has been commented out:

local armatureSceneArr =
{
    TestAsynchronousLoading.create,
    TestDirectLoading.create,
    TestCSWithSkeleton.create,
    TestDragonBones20.create,
    TestPerformance.create,
    --TestPerformanceBatchNode.create,
    TestChangeZorder.create,
    TestAnimationEvent.create,
    TestFrameEvent.create,
    TestParticleDisplay.create,
    TestUseMutiplePicture.create,
    TestAnchorPoint.create,
    TestArmatureNesting.create,
    TestArmatureNesting2.create,
}