HOW TO (SHOULD I?) PORT FROM iOS GAMECENTER (APPLE) TO ANDROID (GOOGLE)?
I have developed a few Cocos2D games with GameCenter and IAP support which is easily done with some third-party libraries and Apple apps examples, BUT now I’m trying to develop some MULTI-PLATFORM games for iOS and ANDROID so I’m thinking about Cocos2D-X solution, BUT I’m concerned about the specific platform issues like score counting, leaderboards and in-app purchases, so I can make a really multi-platform game with leaderboards and in-app purchases work smoothly.
Any thoughts or advices?
PS. I’m in the process of IDEA AND DESIGN of the game so I’m making the research