Hi,
I’ve installed SDKBox and imported both Chartboost and IAP plugins into my project. I soon found that sdkbox only works on my physical device as running on simulator or browser throws up a “sdkbox not defined” error. Given this, up till now, I’ve been getting the the project to run on an actual iPhone following these steps:
In Cocos Creator, select “Project -> Build” from the toolbar. Within this dialog do a “Build -> Compile”. Once complete, open the XCode project under jsb-default/frameworks/runtime-src/proj.ios_mac and then run the project on the device.
Is there a quicker way to run the project directly on the device rather than having to go through these steps each time?
Thank you!