Just like to build a human sprite with head, leg, hand and so on. the head or the leg have a relative sprite, and then i could change part of human body in an easy way.
I found out that the CCSprite class have addChild function, but the child sprite always on the left bottom of the main sprite, how to solve it?
and CCSpriteBatchNode seem like a solution to it, but I have been told that CCSpriteBatchNode only support texture form one texture file.
Should I need to write a new kind of CCSprite class myself? If i should, could you give me some advises？