Also, I wonder how to compress a png as those format. I try to compress the image using nvidia-texture-tools, DirectX tool and photoshop plugin. But, to be honest, they are not easy to use. Is there any tools better like TexturePacker?
Actually, if you read the wiki more carefully, you’ll see that those three formats are listed as “TBD” — unimplemented. The wiki page refers to issue #2258, which has not been implemented.
Actually, if you read the wiki more carefully, you’ll see that those three formats are listed as “TBD” — unimplemented. The wiki page refers to issue #2258, which has not been implemented.
I don’t know TBD means unplanned, thanks for your reminding.
Do you have any ideas about loading them WITHOUT Cocos2d-x?