It looks like it’s the iOS path the builder is using is different from the path the installer actually placed it. For example:
clang: error: no such file or directory: '/Volumes/projects/Cocos2d-x/cocos2d-x-3.0alpha0/cocos2d-x-3.0alpha0/projects/Take3Test/proj.ios_mac/../classes/../Classes/AppDelegate.cpp'
clang: error: no input files
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 1
The actual directory with that file is located at:
or what should be by the builder syntax:
I don’t know enough about the iOS build process to track down why there is an extra “../classes” in there, but I’ll be trying. This is using the new alpha just released and Xcode 4.6.3. 5 is still downloading, but hopefully I’ll be able to try that tomorrow.