a “small” problem here, I can’t build cocos2dx since 2.1.4.
So how I’m suposed to get cocos2dx DLLS and libs ?
2.1.3 builds just fine with “build-win32.bat”
But since v2.1.4 it does not want to, and Visual Studio does not like building it
Isn’t it like building with Visual Studio 2012 should work ?
here are Errors directing to different tries:
v3[Debug]:
If not exist “CocosDragonJSRes”" plapla (code 4)
and “CrystalCrazeRes” (code 4)
Seems to build just like “Newest GibHub” without libcocos2dx.dll etc.
v3[Release]:
Some Errors with “libwebsocket”
Newest GitHub[Debug]:
works, but libcocos2dx.dll missing ? (normal?)
Newest GitHub[Release]:
include etc1.h missing ?
So 2 Questions:
Is it normal that since 2.1.4 there isn’t any libcocos2dx.dll and some other dlls are missing ?
Is it normal that Release mode does not work at all ?
echo .
echo . ## project-creator batch script ##
echo .
echo .
echo .
echo . chose the project name
set /p name=. Project name:
echo .
echo . chose the package name
set /p package=. Package name:
IF not defined package set package=name
echo .
echo . chose programming language:
echo . cpp = ios, android, win32, mac, linux
echo . lua = ios, android, win32. mac, linux
echo . javascript = ios, android, win32
set /p language=. Language :
echo .
echo . Create project with these settings ?
echo . Project name: name
echo . Package name: package
echo . Language: language
set /p question=. :
if “question” equ “N” goto end
if “question” equ “n” goto end
create-multi-platform-projects.py~~p name k packagel language