I’m new to Cocos2D-x development. I’m on Windows (Visual C++) and I’m developing a Win32 (only) application, some questions:
How to enter full screen?
I need to display the game ONLY on a 42" LCD monitor (1920 x 1080), so the native app resolution should be 1920 x 1080 right? using high-definition PNG graphics?
Is this the right place to change the game resolution?
pMainWnd->Create(TEXT("Title"), 1080, 1920);
Cocos2D-s is awesome.