How to create scalable isometric shape?

How to create scalable isometric shape?
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I want to create isometric shape like in game Stack. The shape can change it’s size. My idea was creating the shape from small isometric pieces, but I don’t think that is a good solution (need to manage many pieces). Do you guys have any idea?


You can use cc.DrawNode to actually draw the shape :slight_smile:
However there may be some performance issues if you need a lot them at once


Thanks! I will try. But I think DrawNode will really cause some performance issue and it requires to calculate/build-new all the node API like runAction, scale,…