My question is the following
I programmed in another framework (in java), in which i can manually draw sprites like this:
Gdx.gl.glClearColor(1f, 1f, 1f, 1);
Iterator It = m_vActors.iterator();
while( It.hasNext() )
Sprite spr = It.next();
I need to draw sprite like a tilemap (I have a file to map positions on the screen, i called it “mapfile”), but not adding it as a child.
as side note, in the “map file” there are other tags for effects, timing and other behaviour (that move sprites individually) that make the difference between tilemap and my concept, it’s like a music game, and the movement of the sprites depends strictly of “music beat”, which can vary, and make that the sprites change their positions according it in every frame.
In few words, i want to draw one state of the game per frame.
It’s posible to do this?
PS: sorry if my english is misspelled xD