How to bind UI component to actual file?


Hello, I made a UI component in UI Editor. Now I created a Scene in Scene Editor and want to use that UI component in this scene. I dragged a UI component on the scene, and it appears as Node. However I can’t edit the filename in the UI component properties.

I opened Fishing Joy and I noticed the UI Component has a filename, but still not editable.

I’m using Cocostudio, by the way.

Please help, thanks.


file name? what’s your meaning?
there are many file names, canvas name, node name, exported file name, which do you mean?
If you want to modify your node’s name, you can change it in properties panel. (you can’t edit it, I never get this experience.)