I'm working on cocos2d-x 3.0 and i have problems with iOS in-app purchase.
I followed the steps of a lot tutorial and nothing helped, like this:
I did everything but the blog is wrong in a lot of point like: said put this to header and show the .mm and vicaversa and didn't show the complete code of the last function, and also didn't put the sharedobject in the base *.m class and such...
i looked after Ray version which seems pretty cool but it's only for cocos2d and not cocos2dx and also contains a few deprecated functions too... so I'm totally lost now...
Can anybody please provide a complete tutorial which is compatibile with iOS 8.1 and cocos2d-x 3.0 ? Or give a code sample or something. I have no idea how to solve this!
Thank you for your help!