I want to add .gif support into cocos2d-x,
so I downloaded the latest source of giflib-5.0.2,
and I have already had cygwin on my win7 bit64,
but how can I build giflib for different platforms and arch, like other prebuilt third-party libraries in cocos2d?
at least I hope it can support win32, android and iOS…
Thanks a lot\~