Hello. I know that this questions was already asked here:
http://www.cocos2d-x.org/boards/6/topics/7543?r=7565#message-7565
But I still cannot get admob to work in my IOS game.
I followed all of the steps in the official google tutorial:
http://code.google.com/mobile/ads/docs/ios/fundamentals.html
Which is explained well in this video tutorial here:
The application builds and runs but no ad ever shows up like in the video tutorial. I am thinking this is probably because it has to be done some special way for cocos2d-x. Or should it have worked?
Do I have to do something different when incorperating admob with cocos2d-x v.s. just a normal application?
I saw that Simon Lin’s successfully implemented admob in his chicken eggs game. And that he posted some code on his blog here:
Looking at this code alone does not readily explain a solution to the problem.
I fail to understand what needs to be done differently when integrating admon with cocos2d-x.
Could someone give me a hint on how to proceed with this?
Any help on how to proceed with this would be greatly appreciated.