Hi,
I am new to cocos2d-x.
I would like to add a button to my game.
I want to add, is simply a button that opens the window (attached file) where I want to write a few lines of text.
The code that I have is bellow :
MainMenu.h
#ifndef __MAINMENU_H__
#define __MAINMENU_H__
#include "cocos2d.h"
using namespace cocos2d;
class MainMenu : public cocos2d::CCLayer {
cocos2d::CCSize s;
public:
virtual bool init();
virtual void playGame();
static void mainMenu();
static CCScene* scene();
LAYER_CREATE_FUNC(MainMenu);
}; // __MAINMENU_H__
#endif
MainMenu.cpp
#include "MainMenu.h"
#include "SimpleAudioEngine.h"
#include "GameButton.h"
#include "Game.h"
#include "Utils.h"
#include "Constants.h"
using namespace cocos2d;
using namespace CocosDenshion;
//USING_NS_CC;
CCScene* MainMenu::scene()
{
CCScene *sc = CCScene::create();
MainMenu *m = MainMenu::create();
sc->addChild(m, 0);
return sc;
}
bool MainMenu::init()
{
if ( !CCLayer::init() )
{
return false;
}
s = CCDirector::sharedDirector()->getWinSize();
SimpleAudioEngine::sharedEngine()->stopBackgroundMusic();
SimpleAudioEngine::sharedEngine()->preloadBackgroundMusic("moles_bg.mp3");
SimpleAudioEngine::sharedEngine()->preloadEffect(SOUND_SPLAT);
CCString* file = (Utils::getArtScaleFactor() > 1) ? CCString::create("moles-hd.plist") : CCString::create("moles.plist");
CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile(file->getCString());
file = (Utils::getArtScaleFactor() > 1) ? CCString::create("title-hd.png") : CCString::create("title.png");
CCSprite *bg = CCSprite::create(file->getCString());
bg->setPosition(ccp(s.width/2,s.height/2));
Utils::scaleSprite(bg);
this->addChild(bg,-1);
CCMenuItemSprite *playButton = CCMenuItemSprite::create(GameButton::buttonWithText("PLAY!", true), NULL, this, menu_selector(MainMenu::playGame));
CCMenu *menu = CCMenu::create(playButton,NULL);
menu->setPosition(ccp(s.width/2,s.height/2 - s.height/3.5f));
this->addChild(menu,2);
return true;
}
void MainMenu::playGame()
{
CCDirector::sharedDirector()->replaceScene(Game::scene());
}
void MainMenu::mainMenu()
{
CCDirector::sharedDirector()->replaceScene(MainMenu::scene());
}
Does anyone could tell me what I have to add, that the prgrama show the window?
Appreciate any help.
menu.png (190.2 KB)