i try to find the best way to do this effect when you Zoom in/out with 2 fingers
is there any way in cocos2d-x 3.3 to do this ? or i need to port it from some iOS solution ?
(i didn’t found any …)
Cocos2d-x doesn’t implement the this function, and you should implement it by yourself.
1.Judge it is a multiple touch or a single touch.
2.Change the anchor point real-time.
3.Set scale range.
at last, don’t forget to enable iOS multiple touch support.
You can refer to this video:https://www.youtube.com/watch?v=pu1_GxQNFt8
There has been discussion regarding XTLayer.
We used a modified version of: https://github.com/imadeveloper/cocos2dx_extension
Thanks i will take a look and implement something …
it should be part of cocos engine i guess …
Notice that the core team is thinking about it.
Another with code: https://bitbucket.org/x264/gesturerecognizerexample/src
Generic gesture recognizer for cocos2d-x
(posted these for my reference as well)