I have a CCScrolllayer holding CCSprites and CCMenu objects. So far, it’s working fine, but I am running into the familiar issue of the CCMenu items ("Joint Room Button) registering touches even though they are behind another layer (see screen shot). I figured I would just shift the CCMenu items off the screen if they reach a certain height on the screen, but my game layer is not registering any touches while the scrolllayer is active. How do I resolve these issues?
iOS Simulator Screen shot Jan 19, 2014 10.41.19 PM.png (92.0 KB)