Hey everyone. I downloaded cocos2d-x about a week ago and started making a game with it using Windows and Visual Studio 2010. I’ve got a game made now and a mac up and running and would like to build my game on my mac with the iPhone simulator. How do I do this? I really have no idea. I didn’t want to use objective C and xcode in the first place which is why I tried cocos2d-x under the assumption that I would be able to do what I want to do here. Any help is appriciated.