When i set for example a circle collider in a node, it creates a bounding box around automatically, but this bounding box is connected to the anchor point, is there a way to move this bounding box without modifying the anchor?
The example above shows a circle collider (white circle) and a bounding box (blue rect) with a (0.5, 0) anchor.
I want to keep the bounding box centralized relative to the white circle with an anchor of (0.5, 0), how do i do this? Like this:
Maybe it is a bug, right, @pandamicro, @nantas2, @zhangbin ? The blue rect should or must follow the white circle, but it is not happening.
I think it is a bug of circle collider because box and polygon colliders work no problem, their bounding boxes are centralized relatively to their offsets.