I am trying to create a new C*+ project alongside the existing C*+ project created Cocos2d-x. But, as I compiled it using Visual C*+ 2012, I find that it unable to find “cocos2d.h” file. Having look at the previously created C*+ project, I know that it refer to a EngineRoot macro. Unfortunately, I am unable to find where does this macro get its value.
Any idea about this? Or, actually, how do they manage the C*+ project using Visual C*+ 2012?
Thanks in advance!