How can "pull" the sprite in the same direction?

Hi guys. Help with a problem. How can “pull” the sprite in the same direction? For example, only upwards. ScaleY is not appropriate because it stretches in both directions, but only need one =((

i think using setAnchorPoint method.

anchorpoint is default value are (0.5, 0.5).

when you using scaleY, change anchorpoint Y value (0.5, 0) or (0.5, 1) then one direction stretch.

sorry about bad english. :slight_smile:

Thank you! This is what I need! I’m sorry for my English. =)