how can I use CCArmature in lua

hi all,

now I need to use CCArmature in lua, but I find CCArmature has not been exported into lua,
thanks very much for any help.

joewan

The CCArmature will be exported by binding-generator soon.

The releated information,you can see the Feature #2768

samuele3 hu wrote:

The releated information,you can see the Feature #2768

thanks very much for you suggestions and I have exported all CCArmature into lua refer to quick-cocos2d-x, I think you can fetch their export configs directly.
and I also very expect for your binding, especially the examples.

thanks again for your immediate reply.

Because we use binding-generator to bind,so we don’t export qucick-cocos2d-x.By using binding-generator ,we needn’t write pkg file.Now,Armature was bound and releated examples were already added.The Feature #2768’s pullrequest will be commited soon.

what is the workflow of using binding generator to bind?
can you give me some references.

thanks very much.

In the develop git workflow uses the binding generator to bind.

samuele3 hu wrote:

In the develop git workflow uses the binding generator to bind.

can I use all native functions in lua by this auto-export workflow?
for example, can I use addImageAsync in lua,
I just want to know whether this workforw is a “full-export” of cocos2d-x.
what is the limits of this solution.

Most native functions can be used directly,some will be skipped and some will be bound by manual which name is same ,but input params will be changed.

Has async loading been supported in lua?

It’s not supported in lua now.