Hot deploy

Is there a way to edit the .js files on the dev machine and push these changes to the game runinng on the device so there’s no need to re-run the game for every change?
I think I’ve read something about this some time ago but I’m having trouble finding this info.

Any new information?

I’ve found that CocosPlayer might do what I’ve asked but I think it only works if you’ve used CocosBulder to build your ui, haven’t tried it yet.

what about using assetsmanager update your resources and run your new script?
or you can write your own updateManager to make advance download.

Didn’t know about AssetsManager, will take a look. Thanks.