Help running cocos2d-x in windows/eclipse

I followed this tutorial -> http://www.multigesture.net/articles/how-to-setup-cocos2d-x-windows-and-android/

but for some reason i can’t run it either on simulator or in the device it crash. I have attached the Log Cat I get.

It’s saying about “don’t support gles2.0” and “GL error 0x0500”.


log-cat.jpg (370.5 KB)

Please select Android SDK 2.2 or above, because Android support OpenGL ES 2.0 since 2.2.

I have solved the problem by following and adding a line : return );

however it is crashing I attached the LogCat.

Minggo Zhang wrote:

Please select Android SDK 2.2 or above, because Android support OpenGL ES 2.0 since 2.2.