CCMenuItemImage *left = CCMenuItemImage::itemFromNormalImage(“left.png”, “left.png”, this, menu_selector(gameMain::checkBlock));
bool gameMain::checkBlock(int type) {
switch(type) {
case 0 : printf(“left”); break;
case 1 : printf(“right”); break;
case 2 : printf(“bottom”); break;
default : printf(“not value”); break;
}
}
output > not value…> Lvalue required as unary ‘&’ operand
but
CCMenuItemImage *left = CCMenuItemImage::itemFromNormalImage));
ERROR