Using a fresh download of Cocos2D-X 2.0 rc0a (tried 0.13 as well) I get the error message “The application failed to initialize properly (0xc000000d)” when trying to build and run HelloWorld on Windows. Anyone seen this before?
It happens whether I choose “Start new instance” or “Step into new instance” from the Debug menu of the HelloWorld project’s context menu. It also happens whether running in Debug or Release configuration.
The last few lines from the Output window are:
‘HelloWorld.exe’: Loaded ‘C:and Settings\Nat\Desktop\cocos2d-2.0-rc0a-x-2.0\Release.win32\libcocos2d.dll’, Symbols loaded.
SXS: RtlCreateActivationContext() failed 0xc000000d
LDR: LdrpWalkImportDescriptor() failed to probe C:and Settings\Nat\Desktop\cocos2d-2.0-rc0a-x-2.0\Release.win32\libcocos2d.dll for its manifest, ntstatus 0xc000000d
Debugger:: An unhandled non-continuable exception was thrown during process load
The program ‘ HelloWorld.exe: Native’ has exited with code –1073741811 (0xc000000d).
Windows XP SP3
Visual C++ Express 2010
Bootcamp drivers from the Snow Leopard DVD
MacBook Pro 15" version 1,1