hi, I`am a korean mobile beginner developer.
plz help me.
i want to handle layer that bigger than mobile screen size.
then i implement scrolling, zooming, and texture rendering of backgroundSprite.
all is not problem, and working well.
but, if i add 8~10 backgroundSprite at layer, and setScale for zoom out, frame rate decrease as much as.
i want know what is problem….
backgroundSprite size is 1024 * 1024.
T.T PLZ HELP ME