Hello, I have a question about scale!

I packe textures by TexturePacker! Then I use a CCSpriteBatchNode to draw these small ccsprite. I scale the CCSpriteBatchNode, then there are some small lines on the screen when I move the batchNode, Why ? how can I resolve it!

I think the same problem.

http://www.cocos2d-x.org/boards/6/topics/2701

Sorry, it maybe is not the same problem!
I test it at iphone that do’t occur, and at ipad that occur when I scale the map and move the map!
And I don’t understand “spritesheet-artifact-fixer”!
thanks?!