Having trouble with static values

#ifndef GAMECONFIG_H_INCLUDED
#define GAMECONFIG_H_INCLUDED
>
// keyword
static const char KEY_MFX[] = “gofac_cd.mfx”;
static const char KEY_SFX[] = “gofac_cd.sfx”;
static const char KEY_BACKGROUND[] = “gofac_cd.bg”;
static const char KEY_BIRD[] = “gofac_cd.bird”;

how can i change my static like KEY_MFX = “abcxyz” in other class ?

const char variable can’t modify, u can use string replace in a singleton class

Ok thanks u Jetion Cry :smiley: .

But can i modify another variable like static bool ?

Ah . i have another trouble too , i want to use cccallfunc with arguments . But i done know how must do :frowning: .

Sr my english not good :frowning: .

static bool variable certainly can be modify.

u can use like this : SEL_CallFunc action
and it is best not to forget the : CCObject
target

Ok i found it thanks for your help :smiley: