I noticed that while the CCMoveTo action is being performed you cannot get the current position of the object.
Apart from dividing the CCMoveTo into smaller units is there a way to get the current position of the object.
Like when i do this,
CCMoveTo *moveAction = CCMoveTo::actionWithDuration(10,ccp(10,10));
And then in another Function that is called when the CCMoveTo isn’t complete.
CCPoint objectPosition = this->getPosition()
it gives the Position of the object when the CCMoveTo didn’t start.
So i ended up breaking the CCMoveTo into 10 CCMoveTo’s with 1.0 sec interval which are called with a CCRepeatForever to get the Position
Is there any other better way to do this??