Hi, I am working on a game on android platform with cocos2d-x 0.13 beta. The iOS version of this project is completed and run well on iDevices. On Android side, when I first launched the game, everything went well. However, if the screen turned black( screen protection) or pressed home button then re-launched the game, all the texture of in-game sprits are turned to white squares.
The notifications pop up with messages like“Get data from file(”/assets“) failed!”
Any ideas of fixing it?