mmm I construct a CCBReader, and can pass the CCBAnimationManager to the Layer, but if I do this, I can’t run an animation defined in a sub CCBFile.
Imagine that I have the animationManager in my Layer, and this layer contains a sub CCBFile with the tag 5, and it has a timeline called “hammer” that I want to play, how do you do this? If I do this:
CCNode* child = this~~>getChildByTag; // This is NOT null
The result of this is that “Sequence id couldn’t be found”.
Any idea? Thanks!