Is is possible to have this loaded for box2d translated to C++ and integrate it to coco2d-x. I think this would bring a lot of value for the framework since this tool PhysicsEditor (http://www.physicseditor.de/features/) is used by a lot of developers.
I also attached the source files which are available on that site.
GB2ShapeCache.h.zip (1.3 KB)
GB2ShapeCache.mm.zip (2.6 KB)