I’ve implemented a wrapper for Superpowered Audio SDK. See description in this thread.
If you’re interested in FMOD take a look at the Cocos2d-x implementation of AudioEngine in your download at cocos2d/cocos/audio/linux.
I’ve implemented a wrapper for Superpowered Audio SDK. See description in this thread.
If you’re interested in FMOD take a look at the Cocos2d-x implementation of AudioEngine in your download at cocos2d/cocos/audio/linux.