I’m a designer and animator focusing on mobile games. i really like cocos2dx as a powerful platform, but it missing to the eyes of an animator a very important feature or tool, the support of using flash based “cut-out” animation into cocos2dx. making flipbook sprite animation (the traditional way) is good, but gives a not so smooth result. and in order to make it smooth you have to use bigger sprites sheets that takes lots of memory. why not doing all the animation in code ? in flash for example, i can make with just a few body parts (body, and two legs) tons of animations, jump run and etc… if i could just take the data from flash such as pivot point and location, rotate, scale, position and skew and if someone made or know how to make a cocos2dx simple tool that can read those information from an XML or something and making those animtion applied into cocos2dx the graphics animation are unlimited like that ! for example, look at UBIart engine, that does the same mechanics, used in RAYMAN ORIGIN. games like Zombievile use same technique only in maya http://www.youtube.com/watch?v=KHgnKlHs2x8&feature=player_embedded and unity.
but what about a tool that know to do that from flash ? in flash cs6 there is this option of CREATEJS script, maybe someone can manipulate the code there to work on cocos2dx ? as im not a developer, only a designer i dunno if someone has or have a similar tool that could do that transition. i have found out some tools that might be a good referece for you guys. http://www.cocos2d-iphone.org/forum/topic/18186/page/2 this guy Jordi has started making something for cocos2d but dunno if someone can use it and change it a bit to work for cocos2dx as well, could be a great community help if some gifted developer might help with that :)))
here is a better example for what im trying to explain : http://www.catalinzima.com/2011/06/2d-skeletal-animations/
more resorces and referece for you guys :))
special thanks, i even know some people that are willing to donate money for creating a good tool for making flash animtion work like that in cocos2dx, this could be a huge contribution for the opensource commuinty