Hello everyone. Flame Trip has finally arrived on Android and iOS platforms. The game was firstly released in may on iOS and it was made with SpriteKit (Swift). In october I started to write it from scratch in Cocos2d-x C++ version to make it available for Android as well. I’m currently studying Computer Science and because of the courses it took a little bit more time for me to develop this game, but I finally did it. After all the problems and bugs that I have encountered I managed to release my first game, Flame Trip on Android as well and to update the iOS version. Flame Trip is an adventure game, a side-scroller where you are a white flame and must pass through each circle that appears on the screen, without missing one or touch any of its edges. The frameworks that I used in this game are:
- Cocos2d-x 3.9 C++
- Cocos Helper (Admob, Game Center and Google Play Services), thanks a lot @SonarSystems for all the support, I am very grateful.
Hope you guys give it a try and if you like it I’d be grateful if you rate it. Many, many thanks to Cocos2d-x community for helping me with the problems I have encountered. You are doing a great job, keep going!
Google Play: https://play.google.com/store/apps/details?id=com.AniEduard.Flametrip
App Store: https://itunes.apple.com/us/app/flame-trip/id991808682?mt=8
Here are a few screenshots of the game: