We are happy announce about release of our first plugin for Cocos2D-X.
EziSocial is a powerful social networking plugin designed for Cocos2D-X platform to meet the social networking capabilities required in a game. The tool is written in Java, Objective-C and C++. EziSocial plugin uses common development code for both Android and iOS Cocos2D-x project. So, there is no duplicity of code and you need not to worry about portability issue at all.
You can visit http://www.ezibyte.com to download the plugin or to read the tutorials about how to integrate the plugin in your games.
# Login via Facebook
# Logout from Facebook
# Get user details
# Open Facebook Page
# Auto check Facebook likt to your page, when user come back to your game from your page.
# Check Facebook like to your page anytime during the time app is running.
# Get the list of friends of the user who are playing your game
# Post message on the user’s timeline.
# Auto post message or achievement on user’s timeline without notifying him.
# Post Score – uses advance feature of Facebook Score Graph API. All scores are stored online at Facebook.com as per Facebook.
# Get high scores – fetch the scores of the friends of the user playing same game in unsorted order. You can sort it at your end.
Tweet~~ Uses native twitter client of the device to tweet message on the user’s timeline.
**Internet Connection* - allows you to check the internet connection anytime in the game. It also gives option to you to check that if a particular website is reachable or not.
Email - Allows you to preconfigure the mail and allows game users to send the mail to you or to their friends.
EziSocial_Features.png (32.7 KB)
EziSocial_Facebook_Features.png (66.5 KB)