Hi. I have a question with SSL libwebsocket. I build game on IOS and connect wss but not success.
Output console:
[WebSocket::init] _host: abcde.net, _port: 58691, _path: /
WebSocket thread start, helper instance: 0x132a47210
NOTICE: Initial logging level 967
NOTICE: Libwebsockets version: 1.6.0 3ca4bac
NOTICE: IPV6 compiled in and enabled
NOTICE: libev support not compiled in
NOTICE: mem: platform fd map: 38912 bytes
NOTICE: mem: per-conn: 336 bytes + protocol rx buf
ERR: libwebsockets not configured for ssl
WebSocket (0x13280d840) onConnectionError …
Ready state is closing or was closed, code=2, quit websocket thread!
NOTICE: lws_context_destroy
WebSocket (0x13280d840) onConnectionClosed …
WebSocket thread exit, helper instance: 0x132a47210
PhotonPeer[_onError] - Connection error: {“type”:“error”}
JS: Server status error
Please help me. Thanks