Effects and transparency

Effects and transparency
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Hi everyone,

I have the following setup: Background Layer with fullscreen texture (sky). Semi-transparent layer with 1 texture on top of it (light rays). Both textures are in the same TextureAtlas. When I apply an effect like CCLiquid to the second layer, the background of that layer turns black. I guess it has something to do with the drawing order and that the effect is using a black backbuffer. What is the best solution to this problem and how would I implement it?




I’m having the same problem on Android… Has anyone found a solution?