Hi guys, I’ve literally spent 2 weeks on and off trying to debug this issue and probably tried everything on stackoverflow as well as other forums. I cannot figure it out and I am getting tired of it. Basically, I made a cocos2d-x project in visual studio, it runs perfectly in Visual Studio with no errors. I was also able to run build_native.sh successfully(I think, there were no errors). All I want to do now is import into Eclipse so I can run it on the Android Emulator. I have attached an image with the errors I’m getting… I have put the cocos2d-x library in the source path and added it as a library. I don’t know what else to do. I just want to run the game on my phone to test it out, it won’t generate an apk file for me.
cocoserror.png (24.6 KB)